Image of Splicers NPC

Summary: Psychotic remnants of Rapture's human population

Splicers NPC

Owned by:

Gender: Varies

Age: Varies

Group: Mutant Splicers NPC

Job/Skill

Thuggish Splicer
The Thuggish Splicer rushes headlong into danger and attacks with melee weapons. They can be found throughout the game and are fairly weak, but make up for it by running fast and attacking in groups whenever they can. Later on in the game this Splicer type is more often equipped with the Electric Flesh Gene Tonic, making them immune to all electrical damage such as Electro Bolt and the Static Discharge Gene Tonic.

Leadhead Splicer
The Leadhead Splicer is still capable of wielding firearms and attacks with either a Pistol or a Machine Gun. They can also be found throughout the game but are more dangerous than the Thuggish Splicer since they can attack from a distance. Leadheads will always keep their distance from the player whenever possible but at very close range they will attempt to pistol-whip them. It is worth knowing that they have to reload their guns, just like Jack, and are defenseless when doing so. They also have more health than a Thuggish Splicer making them harder to take down especially if there are more than one.

Spider Splicer
The Spider Splicer is the first Splicer the player sees when they arrive in Rapture, although the player only starts fighting them in Neptune's Bounty. These Splicers can crawl on the ceiling and throw hooks at the player from afar, which can be caught and tossed back with Telekinesis. When on the ground, the Spider Splicer will get near enough to physically attack the player, then immediately jump to the ceiling or backflip away and come at them from another angle. Their agility and ability to crawl on walls make them difficult to hit, and their modus operandi, which involves ambushing the player by crawling on the ceiling, can easily surprise anyone who is unprepared. One can easily hear their movement, thanks to the telltale sound of cracking plaster.

Houdini Splicer
The Houdini Splicer is first encountered when the player enters Arcadia. These Splicers have the ability to teleport in the middle of combat, disappearing from one location and reappearing at another. They can be tracked through a cloud of smoke that appears around them whenever they do so, which becomes much more visible upon researching this Splicer to the fourth research level. The Houdini Splicer will most often attack by shooting balls of fire (and, in some cases, ice), but like the Leadhead Splicer, will attack physically when at close range. In combat, the Houdini Splicer uses a hit-and-run strategy by appearing, firing an elemental attack, and then vanishing to repeat the cycle.

Nitro Splicer
Nitro Splicers are first encountered in the Medical Pavilion. They will attack by throwing Grenades (and, later, Molotov cocktails) at the player from a distance. At melee range, they will either throw a smoke bomb to the ground, temporarily blinding the player, or they will attempt to flee, tossing an explosive over their shoulder or attempt to kick the player, doing moderate damage. Upon dying, they will drop a live Grenade, with the intent of damaging the player if they were at close range. A common way of killing this Splicer type is by using Telekinesis to catch its grenades and throw them back at it. Researching this Splicer type will increase the chance that their explosives turn out to be duds.


Brute Splicer
Main article: Brute Splicer
A new Splicer type which makes its first appearance in BioShock 2. First encountered in Pauper's Drop, Brute Splicers are much bigger, more powerful and bulkier than any other Splicer, and are able to pick up an array of items or debris strewn around Rapture, such as large rocks and explosives, to throw at the player. Brute Splicers can also perform staggeringly high jumps that allow them onto balconies or walkways above the ground.

Equipment

Varies depending on Splicer

Physical Appearance

Varies depending on Splicer
They look like zombies

Personality and Interests

All are psychotic

History

Splicers are the most common enemies in Rapture. Remnants of Rapture's human population, they are the result of ADAM use, which greatly increased during the violent conflict of the Rapture Civil War. In this war, and the chaotic days that followed, the Splicers murdered much of the sane population of the city. Due to excessive ADAM consumption, their bodies and minds have been deformed beyond repair (though some of their physical deformities can be attributed to war scars or Dr. J.S. Steinman's plastic surgery). They have become dependent on ADAM, both mentally and physically. Many still wear Masquerade Ball masks, perhaps out of shame at how ADAM has deformed their bodies.
Although the term Splicer can be applied to anyone who has altered their genetic structure with ADAM, it has since become the term used only to describe those who have become addicted to the substance, and have lost their sanity and became physically deformed from the addiction.

According to ADAM's discoverer, Dr. Brigid Tenenbaum, the genetic wonder drug works by exchanging original cells within a subject with new and changing variations. The effects of small, controlled, or otherwise brief uses of Plasmids or Gene Tonics seem minimal. However, it is possible there is no safe level of ADAM usage. In either case, ADAM, like other dangerous drugs, is addictive and prone to cause adverse side effects with extended use. The very nature of the drug leads users into substance dependence.
Adverse Effects:
ADAM operates at the genetic level. Due to the very instability of its interaction with the subject, a whole host of deleterious reactions can manifest in the user. While some users broke out in horrible physical deformities, others like Sander Cohen suffered psychosis but few noticeable mutations. The key is that the side effects were different with each individual. Despite this, some common defects are observed within the larger Splicer population. Unintended consequences of long-term ADAM abuse include but are not limited to:
Bleeding from eyes, nose and mouth
Blindness
Crystal formations on skin
Cutis laxa
Death
Hair loss
Hair patches
Hallucinations
Heterochromia iridum
Hormone imbalance
Insanity
Insomnia
Jaundice
Lesions
Memory loss
Paranoia
Rashes
Shingles
Spider veins
Swollen gums
Syndactyly
Tooth loss
Tumors
Varicose veins
Vitiligo

This character is owned by:

Character questions

Recent Activity

Image of Splicers NPC
Mentioned in the post Booster Shot/ Hindrances May 1, 2018, 4:31am
Mentioned in the post Trust And Desperation Apr 30, 2018, 11:36pm
Mentioned in the post Upgrading/ Memories Apr 30, 2018, 6:36am
Mentioned in the post Other voices/ Limited options Apr 29, 2018, 6:57am
Mentioned in the post The Helping Hand Apr 27, 2018, 2:36pm
Mentioned in the post A Close Call Apr 27, 2018, 2:13pm
Mentioned in the post A Detour Apr 26, 2018, 11:36am
Mentioned in the post Helping Hand/ Where am I Apr 26, 2018, 6:27am
Mentioned in the post Reunited Apr 25, 2018, 12:20am
Mentioned in the post OOC - Welcome to Escape From Rapture City Apr 24, 2018, 9:24pm
Mentioned in the post