This page is for important game rules and additional information that's too long for the game description on the homepage.
Atmosphere of the Game
There are going to be a lot of plot lines happening within this game. In order to do this we have created a system to keep track of where everyone is and when everyone is. You will use the first line of the body to do so. You will bold it and tell us where you are, what the date is, and the general time of day it is. For example September 1, Platform 9 3/4, morning.
These are the classes that all First through Fifth years HAVE to take. Those who are in their Sixth and Seventh year do not have to take all of these classes with these houses:
Charms Gryffindor-Hufflepuff AND Slytherin-Ravenclaw
Transfiguration Hufflepuff-Slytherin AND Gryffindor-Ravenclaw
Potions Gyffindor-Slytherin AND Hufflepuff-Ravenclaw
Herbology Gyffindor-Hufflepuff AND Slytherin-Ravenclaw
History of Magic Hufflepuff-Slytherin AND Gryffindor-Ravenclaw
Astronomy Gyffindor-Slytherin AND Hufflepuff-Ravenclaw
Flying (First years only) Hufflepuff-Gyffindor AND Slytherin-Ravenclaw
These are available to Third years and up:
Study of Ancient Runes
Care of Magical Creatures
Apparition (Sixth year, those of age only)