This page is for important game rules and additional information that's too long for the game description on the homepage.
The general setting is that known space is politically divided between two superpowers:
The Confederation (led by Humans, and a parody of the Federation from Star Trek)
In contrast, the Confederation is technically a democratic and free society, but in practice, is dominated by mega-corporations and bloated bureaucracies. Ultimately, both superpowers end up exploiting and restricting their inhabitants, albeit in different ways. For example, the value placed on life is so commercialized in the Confederation that clearly sentient robots and androids are reduced to essentially slave-status.
The Dark Clown Empire (a parody of the Galactic Empire from Star Wars). The Dark Clown Empire is a totalitarian, tyrannical police state, led by the evil Darph Bobo. The Dark Clown Empire practices actual slavery, and while the Confederation does not, most of its inhabitants (including the Human ones) are openly described as living in wage slavery. Not all clowns have "Dark" Sith like "Powers" The ones that don't do minion work like office work and maintenance.
The only place that anyone can truly be free is in the border region between the two superpowers, which is directly controlled by neither. This borderland is known as "the Rift", hence those outlaws on the fringes of society who cling to their freedom by moving back and forth around the Confederation/Dark Clown Empire border to evade detection are said to be "Tripping the Rift". Many outlaws take odd-jobs and usually pursuing various get-rich-quick schemes.
Various alien races that are looked down on by the two big factions.