Dice Commands

Avoid Blast Damage = Agility ( + Rogue + Acrobatics ) Each Star subtracts 2 points of damage.
Climb = Might ( + Rogue + Acrobatics )
Perception = Wisdom ( + Rogue + Elf )
Perception/Sixth Sense = Wisdom ( + Rogue + Elf + Mystic )
Pick Locks/Trained = Wisdom + Rogue &/or + Gnome, one Star to succeed.
Pick Locks/Untrained = Wisdom, three Stars to succeed.
Remove Traps/Trained = Wisdom + Rogue &/or + Gnome, one Star to succeed.
Remove Traps/Untrained = Wisdom, three Stars to succeed.
Resist Magic : Add Mystic + Elf + Gnome + Halfling
Resist Toxin = Might ( + Dwarf )
Resource/Purchase = Wisdom ( + Influence )
Sixth Sense = Wisdom ( + Mystic )
Stealth = Agility ( + Rogue + Halfling )
Tracking/Trained = Wisdom + Elf &/or + Nature, one Star to succeed.
Tracking/Untrained = Wisdom, two Stars to succeed.

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