Watchdogs - the traits have been pulled from all the genres of built in fable top cc-verse. Do not change the name or description of these traits.
Because I've studied these traits. I know which traits stack for which occasion. That's why I've always hosted core with built in traits.
But this time it's different.
Your Base Traits ( Might, Agility & Wisdom ) start out at total 10 instead of 7.
You start with 19 life.
You start with 9 power.
Listed below are 14 + traits. You will copy/paste 5 of them to the bonus traits section of your character sheet.
CHOOSE THEM ONLY FROM THIS LIST!
Huge: 3 - Extra big & strong
Quick: 3 - Extra fast & nimble
Flight: 3 - Airborne movement
Leader: 3 - Fortitude, persuasion
Armor: 3 - Body armor or thick hide
Fire Control: 3 - Create & control fire
Ice Control: 3 - Create & control ice
Power Beam: 3 - Fire energy beams
Psychic: 3 - Telekinesis, telepathy
Claws: 3 -Animal-like claws
Gadgets: 3 - Array of special items
Brainiac: 3 - Knowledge, memory chip
Shadowy: 3- Stealth, deception
Cyber Arm: 3 - Enhanced strength
Kung fu: 3 - Unarmed combat, acrobatics
Mage: 3 - Cast magic spells
No teen characters under 18
No kid characters
Other than that, make whatever crazy origin story you want. But nothing nasty.
Oh, if you want to rip off a superhero from comics, movies (ie Superman, Rorschach, etc. ) go for it
baragon 4 days ago delete edit
GM Directory Table of Contents
1 - Notes