(This was compiled by Winters so please thank them if you find it useful information)
The Core Central Planets
The central planets are a wonderland of peace and technology. All citizens have enough to eat. They work in glistening skyscrapers and live in high rise apartment buildings. The grass is green and the skies are clear and no one wants for anything. That’s if you believe the Alliance propaganda. To be fair, the propaganda is mostly true. Even the poor who live on the Core worlds rarely want for shelter or food. Still, contrary to what the Alliance might want everyone to think, not everyone on the Core worlds is well-to-do. Those who aren’t wealthy don’t ﬁnd life much better than those living out on the Rim. They may be better schooled, and their work might not involve dirt collecting beneath their ﬁngernails, but there are plenty of folk who don’t much like their lot in life. Trapped in repetitive, unimaginative jobs, viewing nothing but the four low walls of a cube all day, they have the watchful eye of the Alliance on them at every turn. There is so much surveillance on a Core world “to prevent crime and ensure the safety of citizens” that almost everything a person does is recorded on a monitor somewhere.
The authorities will tell you that crime is almost non-existent on the Central Planets, since their scanners are almost everywhere. Still, folk being folk, there are some who manage to ﬁnd a way to poke the Alliance in its electronic eye now and then. Most folk on the Core worlds are content. They lead comfortable lives, with time and leisure to spend with their families. Their children all have access to the best quality education and health care. They have found the peaceful, prosperous existence that mankind has been seeking since he left the Garden of Eden. If they have to trade away some of their freedom to get this, they would tell you it was worth it. These are the same folk who can’t understand why other folk on the outer worlds fought so hard against it.
White Sun System
Bai Hu (White Tiger)
After the initial colonization of Londinium and Sihnon, Bernadette was the ﬁrst planet to be terraformed and settled by humanity. The only remaining ship that brought the folk who made the Exodus stands in the capital city of New Paris as a monument to their courage. The ark is a monstrous starship, at least ﬁve times the size of an Alliance cruise. The sheer sight of the ark inspires all manner of awe and jaw-dropping. The inside of the ark is a museum containing information about the journey, and also information on the cultures and history of Earth-That-Was. The great ark is named Prometheus, after the legendary god who gave man ﬁre.
Bernadette is a traditional launching point for those leaving to settle on other worlds. Settlers arrive here from other planets on the Core and make preparations to set off for a new life on the Rim. Many businesses cater to these settlers, selling tools and supplies. Best watch your step here. There is an underground slave-trade on Bernadette. Settlers are captured and hauled off to work on terraforming stations. The slavers are smart enough to leave locals alone. They ﬁgure outsiders won’t be missed. Bernadette is also home to many churches and religious groups. Buddhists and Christians rub shoulders with Islamic clerics and Hindu fakirs. In addition, the planet is home to a number of fringe cults and fanatical devotees. Bernadette is a restricted landing zone. However, if you claim to be a settler or you have a group of kiddies on board for a ﬁeld trip to see the ark, you’re usually welcome.
Of all the planets, Londinium is the most like Earth-That-Was and was therefore one of the ﬁrst two planets to be settled, since it needed little work to make it ready for human habitation. Most of the original colonists from the European and American continents came to Londinium, where they honored their roots by combining old tradition with new technology. All the buildings are constructed of the most modern material, but they look as if they were built of stone and are of archaic design. The general look of the cities is what book-smart folk call the “imperial gothic” style of London from Earth-That-Was. May not look so shiny to those from the Rim, but it still makes the place popular with looky-loos and picture-snappers. The Parliament building and government complex that surrounds it are the most impressive sights on the planet. As big as a small city, the Parliament building contains the great debating chamber (“The House”), while the surrounding building complex provides ofﬁces for all the ministers and civil servants. It also features a huge clock tower that has become the planet’s symbol. Seems like almost everyone on Londinium works for the government or for businesses who deal with the government. Government is not the only business of Londinium, however. The planet is also home to some of the greatest collections of western art in the system. The Londinium Museum, which contains the Museum of History and the Museum of Art, is a splendid building that holds all manner of treasures. Most come from the early days of colonization, but the most valuable pieces are the ancient artifacts from Earth-That-Was.
As the center of Alliance control, Londinium has a strong military presence. The Alliance ﬂagship, Victoria, patrols its space. The planet is home to the elite SAS (Special Alliance Support) troops. The Ministry of Intelligence also has its headquarters here. Londinium is heavily restricted with “no ﬂy” zones above and around government buildings. Any ship venturing near these areas is shot down, no warning given. Tourists arrive on Londinium via authorized shuttles that travel to and from the other Core worlds. Tourists may visit only those areas that are approved. Anyone caught venturing outside the approved areas without proper ID is immediately arrested.
The world of Sihnon is known for its beauty. Words alone won’t do the great city itself justice. At night, it is said to be an ocean of light. Sihnon is the heart of the Buddhist religion, a fact made obvious by the many monasteries and temples located here. Those seeking to learn more about Buddhism travel here to study. Sihnon is also the central hub for the guild system. The Companion’s Guild is based here, with multiple houses in the large cities, and a massive temple dedicated to the schooling of young girls and boys. All other guilds have headquarters on Sihnon or maintain a large presence here. Guild business takes place behind closed doors. Disputes are handled by registered arbitration houses. The city of Chang’Pei is given over completely to trade administration, making it the largest civil bureaucracy in the ‘Verse. The penalties for bribes, taking or giving, are harsh, but that doesn’t stop some folk. Ofﬁcers of the Sihnon Trade Commission work undercover to root out the worst offenders. The ofﬁcers know that they cannot stop the corruption completely, but they work tirelessly to see that it doesn’t get out of hand. These folk take their jobs seriously. They are well trained in combat and interrogation procedures, as well as espionage and accounting. The capital of Sihnon is Lu’Weng. Local legend maintains that Lu’Weng was once a ﬁre-breathing dragon that fell from the sky and was bound to the planet with silken ribbons. The numbers of hot springs here seem to bear this theory out, and every home traditionally has a silken awning or a curtain across the door to keep the dragon bound. Lu’Weng (the city) is one of the largest producers of silk in the system. Raw silk is farmed all over the planet and then sent to Lu’Weng, where it is reﬁned and bolted or made into beautiful clothing that never falls out of favor with the rich throughout the system. Landing on Sihnon is restricted, though there is so much trafﬁc coming and going on this busy world that the government issues passes to those who come here on a frequent basis. Such passes aren’t hard to get, nor are they hard to forge.
Liann Jiun: Terraformed
Xing Yun: Terraformed
Osiris is the heart of the Alliance’s judicial branch. Here the High Court hears important cases. Their decisions affect the interpretation of parliamentary law with repercussions throughout the system. The Court is housed in a large pyramid shaped building (honoring the Egyptian god of the dead for whom the world was named) in Capital City. The most important law ﬁrms are also based here, linked to their branch ofﬁces on other worlds by the Cortex. The University of Osiris boasts the most prestigious law school in the Core, as well as a ﬁne medical school. The corporate ofﬁces of the Blue Sun Corporation are also on Osiris. Originally on Sihnon, they were recently moved into a massive structure that is attached to a combined manufacturing plant, distribution center, and spacedock. The Corporation complex is off-limits to everyone except employees. No one enters, even on business, without ﬁrst undergoing a thorough background check. The very latest in security systems makes this complex nigh impossible to break into. Landing on Osiris is restricted, though not as heavily as some planets (just so long as you don’t go near Blue Sun). If you claim you need to see your lawyer, you’ll usually be permitted to set down. University students and their parents are always welcome.
Tannhauser: A Terraformed moon boasting an experimental "core-siphon" system that was designed to extract energy from a planet's internal processes.
(Qin Shi Huang)
A secondary star within the system that orbits Bai Hu. The planet Santo, which is the only planet in its orbit is a two sun planet due to Qin Shi Huang and Bai Hu sun’s.
One of the great triumphs of terraforming is the planet Santo. The planet is picture-perfect, with clear blue seas, azure skies and ideal weather. Though it has a thriving agricultural base, Santo was once known for the tourists who thought it a paradise. The rich ﬂocked to the planet as an exclusive vacation spot, and resort communities commanded every good view to be had. The war ended Santo’s glorious days as a destination for the rich and beautiful. Though the planet escaped destruction, no one from the Core worlds dared travel here while the ﬁghting was about. Hotels and casinos were abandoned. Those that stayed open did so by ﬁnding other ways to attract customers. Brothels, strip clubs, and other ventures catering to less savory appetites opened up. Santos has become known as a “fun” place, no matter what pleasures you’re into. After the war, casino owners found that they could avoid Alliance restrictions by operating in this out of the way place. The world became a Mecca for high rollers (and those who were not so high). Santo’s resorts are now beginning to recover. No longer a playground exclusively for the rich, Santos attracts a more middle-class crowd. Its resorts are still beautiful, its small towns picturesque, its casinos open twenty-four seven. You’ll have a good time here, but you might not want to bring the kiddies.
New Luxor: Terraformed
Bellerophon is a world home to the private estates of the system’s wealthiest folk. Anything they want is shipped in from off-world, so they have no need for shops or local color. The estates themselves are each the size of a small town and ﬂoat gracefully a mile above the clear waters of Bellerophon’s oceans. Each estate is a self contained world of its own. They all share a similar basic design and standardized amenities—such as a rubbish collection system. The wealthy pay well for their privacy and the skies above Bellerophon are patrolled by both the Feds and private security companies. Visiting the estates is by invitation only. Those who come to work on the estates have to provide a damn good reason why they’re here. (Fresh ﬂowers anyone?) However, there is a lot of empty desert on this planet—a nice, quiet place to meet someone if you can sneak past the Feds.
Like the rest of the Core worlds, Ariel is a paradise of technology. Tall buildings constructed of gleaming glass and steel reach into the sky. Holographic billboards advertise all manner of wonders. The night is ﬁlled with light. The day with the hustle and bustle of business. Ariel is known among the central planets for its excellent medical facilities. The technology in Ariel’s hospitals is the very latest, featuring such fanciﬁcations as holographic scanners and lots of machines that you gotta shout “clear!” to use. The restaurants on Ariel are so good that folk travel here from other worlds just to have dinner. All the famous chefs come from Ariel or go to Ariel to open their own restaurants. It is said that even the hot dog vendors on Ariel are gourmet. As with most planets in the Core, Ariel is a restricted landing zone. Only those with legitimate business (such as bringing in a Companion for a yearly check-up) are allowed to land. (Though, in most cases, if you look like you belong on a Core world, no one asks many questions.)
Ariopolis: Known originally as S/2176(Ariel)01 was the first moon orbiting the planet Ariel in the White Sun system. By 2518, Ariopolis was on perpetual lease to the Gehörnspiel Corporation, who specialized in producing exotic medicines, and landing on the moon was heavily restricted.
Shiva: Known originally as S/2176(Ariel)02 was the second moon orbiting the planet Ariel in the White Sun system. A resource rich moon, Shiva supplied minerals to Ariel that were hard to obtain on the planet. Several colonies were located across the surface of the moon, and a Class 2 Alliance outpost had been constructed on the surface.
Poseidon: Known originally as S/2176(Ariel)03, was the third moon orbiting the planet Ariel in the White Sun system. Poseidon was home to some of the Core's more popular and extravagant retreats, and the Stimmengott opera house was located in the city of Rishi.
Lux - Protostar
A third star within the system that orbits Bai Hu. The planet Persephone and Pelorum, the only planets in its orbits are two sun planets due to Lux and Bai Hu sun’s.
Persephone is an interesting mix of people and cultures. The world’s environment is much like Earth-That-Was: desert, rainforest, plains, tundra, and such. While not as heavily populated as the worlds of the Core, Persephone still seems a very big place to those from the Rim. Persephone has a tradition-oriented aristocracy, a small but thriving middle class, a fair share of the poor and desperate, and a shadowy underworld. The Eavesdown Docks is the largest spaceport on Persephone. Even folk who think themselves hotshot pilots are confused now and again by its chaotic layout. (And woe to the new pilot trying to make his way to a dock for the ﬁrst time!) Ships often touchdown only a few yards from street vendors selling cheap goods to the crews and potential passengers. The docks are situated in the poor section of town (the nobles and other rich folk have their own private airﬁelds), but it’s just a short drive or a long walk to the business district—in which just about anything in the ‘Verse can be bought for the right price. The docks are home to several criminal “lords,” who collect illegal salvage, move contraband offworld and have hundreds of other ways to make quick, if not Alliance-approved, easy cash. A good crew with a ﬂyable ship could make good coin here, so long as their morals aren’t overly high and they don’t mind avoiding the Feds. Not far away is a famous racetrack that is home to a famous derby that brings in folk from throughout the system (not to mention the throngs of Cortex-viewers), offering a huge cash prizes to the winning horse. Like the horses, the aristocracy of Persephone all lay claim to a pedigree. Then again, anyone with the right stack of coin can purchase his own lordship, what with its fancy sash and all. Noble families live on large estates, attending to business, dancing at opulent balls, playing golf or tennis, and settling matters of honor in formal duels. Persephone is an impressive cross-section of humanity, which is just another way to say that it’s a world with an overabundance of opportunity and danger.
Hades: A moon still being terraformed with a single mining outpost.
Pelorum is a luxurious resort planet orbiting the Protostar Lux in the White Sun system. It is known for its fair weather conditions.
Unterraformed dwarf planet
Ra Amiran is a dwarf planet of the White Sun system. Ra Amiran has one moon, Namira. As the small planet is too distant from White Sun however is large enough for terraforming, it maintains only science and mining settlements, with an average population of 1,300.
Namira: Too small for terraforming, but maintains a science and mining population of about 1,300.
Halo Asteroid Belt