This page is for important game rules and additional information that's too long for the game description on the homepage.
Trigun: Tales From Gunsmoke is based on the hit manga series Trigun Maximum by Yasuhiro Nightow and its 1998 anime adaptation Trigun. The series, and the game, is a sci-fi western with comedy aspects set on the alien world known as Gunsmoke. In the manga, the story revolves around the planet's most wanted outlaw: Vash The Stampede. A man with a $$60 Billion (Sixty-billion double dollars) bounty on his head for the path of death and destruction he leaves behind.
Often called "The Humanoid Typhoon" and "Mankind's First Human Disaster" due to the level of devastation left in his wake, it would come to many as a surprise to find out that the man behind the legend is actually a pacifistic crybaby who does everything in his power to save everyone, even those who are out to kill him.
However, you don't need to know about Vash or the story of the manga or anime for this game. That's because this tale is about you. As far as you're concerned, Vash is just a silly legend made up by bored travelers of the desert to entertain themselves on long journeys via sand steamer.
Here's what you do need to know:
The game takes place, naturally, on the desert planet of Gunsmoke. It's like most desert planets you've seen in fiction. Full of sand dunes and rocky outcroppings. Maybe the occasional alien critter such as massive sand worms and the planet's alien-equivalent to the horse will pop up from time to time. But most of the time it's just nothing but sand and rocks. Not a fun place to live really.
Still, people gotta live, and as such they've made a number of cities, small towns, and villages across the planet. The main cities, at least most of them from the manga and anime, are named after the months. Though sadly July was inexplicably wiped out by Vash The Stampede. Other towns and settlements are scattered about here and there. Most of them around the remnants of crashed SEEDS ships with plants to provide resources.
Much of the setting is not to dissimilar to old westerns. You have the typical wandering gunman who arrives in town, gets a stern talking to from the sheriff not to cause trouble, and they then go to the saloon for a drink. Stuff like that. But in that saloon there are cyborgs, robots, all brandishing modern and possibly even some not-so-normal guns, and one person in the back may or may not be an advanced being (more on them in a moment). It's a bit of a hodge-podge.
However, if this is all a little too much for you, just remember we tend to keep things strictly in the "western" genre with hints of sci-fi sprinkled in for flavor.
The Character Groups
You have two character groups to choose from: Humans and Plants
Humans are... well humans. You know the drill, two arms, two legs. Well... perhaps not. Humans in Trigun sometimes tend to have some not-so-normal abilities depending on their situation. Some may have a cybernetic arm with an uzi hidden inside. Or have been augmented to be several meters tall and wielding a giant boomerang. Or maybe they just were trained since birth to be a super-fast gunslinger. It gets weird, folks. Get creative, but don't go OP, naturally. So long as they're human and not, say, some giant fish person or a wolf-man.
As for Plants? Well recall those advanced beings I mentioned before? Yeah, Plants are that. Typically Plants are sealed in giant casings that look like a giant light bulb. They were created by mankind to serve as a source of power and resources. However, some Plants were able to live outside of their bulbs and look a lot like humans. In most cases they are indistinguishable from humans aside from being stronger and faster. The key difference, however, is that they are capable of conjuring powerful energies for various purposes such as healing and shaping it into various things, primarily devastating weapons. In the manga, Vash and his brother Knives are Plants. Vash can unleash his power in the form of an "angel arm" which is basically a BFG capable of punching craters into moons, as well as shape it into feathers which can catch bullets and stuff like that. Knives, who tends to go by the moniker "Millions Knives," can form well... millions of knives.
Sounds pretty damn OP right? Well they would be if these massive acts of power weren't severely draining on a Plant. Every Plant is born with blonde hair and the more they use their abilities the more their hair turns black. And when every last hair on their head turns black they die.
So for most Plants its a good idea to not use those powers unless the situation is dire. And there are limits to their abilities, such as sustaining so much damage they aren't able to heal, if not outright be killed.
Like most games, we expect players to be respectful of others and work to keep things fun. The game itself, much like it's source material may slide into more mature themes and territories but typically the game will remain with the range of TV-14 ratings in terms of content.
There will be no god modding allowed in the game unless players collaborate on a post and agree to everything written. Though typically the game will be played like most PBP games.
Most importantly, however, is to have fun.