Image of Orks-NPC

Summary: Savage green Xenos

Orks-NPC

Owned by:

Gender: Genderless

Age: Varies

Group: Orks

Planet

Varies

Association

Warbands
Clans

Rank/Title

Greenskins

Physical Appearance

The Orks, also called greenskins, are a savage, warlike, green-skinned species of humanoids who possess physiological features of both animals and fungi who are spread all across the Milky Way Galaxy.

Personality and Interest

Mercifully most are short-lived, soon destroying themselves in a maelstrom of violence and internecine conflict, but should the Orks ever truly unify, they would crush all opposition.

Orks generate a potent psychic gestalt field that allows them to accomplish many feats of technological engineering that might otherwise seem impossible. At the same time, the power of this psychic field is directly proportional to the number of greenskins present in a given location.

History

WARHAMMER 40K WIKI

WARHAMMER 40K WIKI
Orks
Ere We Go, 'Ere We Go, 'Ere We Go!
COMMON ORK CHANT HEARD DURING A GREENSKIN WAAAGH!

OrksIcon.jpg
An icon commonly used to designate Ork activity.
The Orks, also called greenskins, are a savage, warlike, green-skinned species of humanoids who possess physiological features of both animals and fungi who are spread all across the Milky Way Galaxy. They share many features with Warhammer Fantasy Orcs (and were initially called "Space Orcs" to distinguish them).

They are seen by their enemies (pretty much everyone else in the universe) as savage, violent, and crude, but they are the most successful species in the whole galaxy, outnumbering possibly every other intelligent starfaring species, even Humanity (with the very plausible exception of the Tyranids).

Greenskins are one of the most dangerous alien races to plague the galaxy. Numerous beyond belief and driven always to fight and conquer, the Orks threaten every single intelligent species of the galaxy.

Orks are possibly the most warlike aliens in the 41st Millennium, and their number is beyond counting. Amid constant, seething tides of battle and bloodshed, burgeoning Ork stellar empires rise and fall.

OrkBoy1.jpg
An Ork Boy holding the head of an Imperial Guardsman of the Maccabian Janissaries.
Mercifully most are short-lived, soon destroying themselves in a maelstrom of violence and internecine conflict, but should the Orks ever truly unify, they would crush all opposition.

Orks generate a potent psychic gestalt field that allows them to accomplish many feats of technological engineering that might otherwise seem impossible. At the same time, the power of this psychic field is directly proportional to the number of greenskins present in a given location.

The more Orks that gather, the more Orks are drawn to them, at the same time that the power and intelligence of the greenskins begins to grow with their numbers.

The Orks' unquenchable thirst for battle has always proved their downfall: historically, the Ork tribes have spent much of their time fighting amongst themselves, waging brutal wars with only the strongest surviving. On occasion, an Ork leader will emerge who is mighty enough to defeat his rivals and unite the warring tribes.

His success draws other tribes to him, and soon a great WAAAGH! is underway -- partly a migration, partly a holy war that can exterminate the populations of entire star systems.

When the Orks are on the rampage, the galaxy trembles, and in the Age of the Dark Imperium there are more WAAAGH!s rising than ever before recorded.


History
Of all the races I have battled throughout the galaxy, the Ork is the hardest to comprehend. They wage war with machines that should not work, care little for strategic gains, and are just as likely to slaughter each other as the enemy. How does one battle an enemy that defies all logic?
ROGUE TRADER VARNAEL LARIK

Origins
The Lost Race.jpg
Ancient Orks.
The Orks are a biologically-engineered species, created more than 60 million Terran years ago as a warrior race originally called the Krork by the long-vanished reptilian alien species known as the Old Ones, whom the Orks refer to as the Brain Boyz.
The ancient Krork were known to possess more advanced technology than that of the present greenskin race, and to be on average larger, in some cases standing as tall as 12 metres.

The Orks were created by the Brain Boyz to fight the Necrons and their C'tan masters in the great interstellar conflict called the War in Heaven that shattered the galactic civilisation of the Old Ones that existed prior to the rise of the Aeldari.

Orks are thus genetically engineered to be muscular, aggressive, and none too bright; their technology is maintained by a caste of Oddboyz who possess genetically-implanted dispositions and technical knowledge that grant them unusual skill with maintaining and developing technology.
However, this skill is an unconscious one preserved through genetic memories hard-wired into the Oddboyz's DNA by the Brain Boyz millions of standard years ago.

Indeed, the Brain Boyz were apparently able to encode information on how to build simple machinery into the genomes of all Orks; thus Mekboyz require very little training in their function within Ork "kultur," since they understand mechanical principles at a fully instinctive level.

Orks lack individual psychic power, being denied such abilities by the Old Ones. However, they do have a sort of collaborative, collective psychic ability, meaning that if enough Orks believe something is true, then it will actually become so, brought into being in realspace through the power of the Immaterium by their gestalt psychic ability.

Pysker abilities(If Any)

Orks lack individual psychic power, being denied such abilities by the Old Ones. However, they do have a sort of collaborative, collective psychic ability, meaning that if enough Orks believe something is true, then it will actually become so, brought into being in realspace through the power of the Immaterium by their gestalt psychic ability.

For example, Ork rockets painted yellow create bigger explosions, simply because the vast majority of Orks believe they do.

This is also why much of the Orks' seemingly ramshackle technology will do terrible damage in the hands of Orks, but will cease to function when used by other intelligent races.

This character is owned by:

Character questions

Recent Activity

Image of Orks-NPC
Mentioned in the post Return to hell Orc! Oct 4, 2021, 10:40am
Mentioned in the post What a party and Orc's Jun 30, 2021, 12:40am
Mentioned in the post Greenskins and Traitors Jun 21, 2021, 4:41am
Mentioned in the post Reinforcements Jun 14, 2021, 7:12pm
Mentioned in the post Orders Jun 14, 2021, 4:08pm
Mentioned in the post Champions of Choas Jun 11, 2021, 2:38am
Mentioned in the post