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<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Surviving the 'Plex.</title><link>http://www.ongoingworlds.com/games/4129</link><description>Recent game posts</description><language>en</language><item><title>Biz is Biz, usually, anyway p.6</title><description>The silence stretched between them as Cara frowned. What did she want here? Seriously. What was the whole plan anyway and why bother The Lady over it? What did she really want? If it is to b ...</description><link>http://www.ongoingworlds.com/games/4129/posts/17</link><pubDate>Fri, 17 Jan 2025 19:08:11 +0000</pubDate></item><item><title>Biz is Biz, usually, anyway p.6</title><description>The silence stretched between them as Cara frowned. What did she want here? Seriously. What was the whole plan anyway and why bother The Lady over it? What did she really want? If it is to b ...</description><link>http://www.ongoingworlds.com/games/4129/posts/16</link><pubDate>Thu, 18 Jul 2024 00:37:07 +0000</pubDate></item><item><title>Biz is Biz, usually, anyway p.5</title><description>"They let Kojack into the club? Seriously?!?"&#xD;
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Inwardly Cara smacked herself. Seriously? After everything you want and need to discuss with her, the first thing you can do is complain? She ...</description><link>http://www.ongoingworlds.com/games/4129/posts/15</link><pubDate>Tue, 09 Jul 2024 21:00:17 +0000</pubDate></item><item><title>Biz is Biz, usually, anyway p.4</title><description>Normally she didn't pay all that much attention to the hired help, after all, they didn't concern her, but the Kenny types can be troublesome. Her expression showing her feelings, Cara made ...</description><link>http://www.ongoingworlds.com/games/4129/posts/14</link><pubDate>Fri, 05 Jul 2024 16:37:43 +0000</pubDate></item><item><title>Biz is Biz, usually, anyway p.3</title><description>The club was busy. So was the lights and the noise. A one-two punch to the brain on first contact, which is why Cara had closed her eyes before entering the club's main space. It took the ov ...</description><link>http://www.ongoingworlds.com/games/4129/posts/13</link><pubDate>Sun, 30 Jun 2024 21:30:15 +0000</pubDate></item><item><title>Biz is Biz, usually, anyway p.2</title><description>Kojack. &#xD;
Now, why was that old drone wreck here? &#xD;
Cara frowned as the lift began to climb. Kojack. Wanna be Newsface long past his prime. Or, was there something else going on beneath that ...</description><link>http://www.ongoingworlds.com/games/4129/posts/12</link><pubDate>Sat, 22 Jun 2024 18:19:19 +0000</pubDate></item><item><title>Biz is Biz, usually, anyway</title><description>Slowing down, Cara weaved around the heavy traffic then quickly turned down a narrow service alley. She followed it for several blocks before reaching her first stop of the evening. &#xD;
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Club ...</description><link>http://www.ongoingworlds.com/games/4129/posts/11</link><pubDate>Sun, 16 Jun 2024 19:19:38 +0000</pubDate></item><item><title>Fun in the bar ... Part Two</title><description>"Oh, but I think I know your supervisor, tall gal, brown eyes, oh, oh, what was her name," the Redhead gushed, pressing closer to the Fuchi Salaryman, a short, soft looking desk jockey. Base ...</description><link>http://www.ongoingworlds.com/games/4129/posts/10</link><pubDate>Sun, 16 Jun 2024 18:46:32 +0000</pubDate></item><item><title>Fun in the bar</title><description>Elyndor "Elly" Moonshadow leaned against the wall in the dimly lit corner of the club, his keen eyes scanning the chaotic scene before him. The club was alive with energy, the pulsating beat ...</description><link>http://www.ongoingworlds.com/games/4129/posts/9</link><pubDate>Tue, 11 Jun 2024 23:19:12 +0000</pubDate></item><item><title>Highway to Heaven or Hell #4b</title><description>With a second glance into the rearview screen, Cara leaned closer to her Rapier and opened up the throttle. There were a few models that could match hers for pure speed, but not many. She ha ...</description><link>http://www.ongoingworlds.com/games/4129/posts/8</link><pubDate>Mon, 10 Jun 2024 21:09:38 +0000</pubDate></item></channel></rss>
