Non-text-based game based on text-based game!

starbug thruster

I love play-by-post games, they’re great. My favourite game, Blue Dwarf (which has been now running for 15 years!) inspired me last year to create a different type of game though. I called it Starbug Thruster, and made it last year, creating just a handful of levels to start with, because I didn’t know if it would be popular or a waste of my time – time that could be spend on working on OngoingWorlds changes & fixes 😉

So after the popularity of the HolOW-lens downloadable game that I made in April, I wondered if I should revisit this?

Based on a game…

What I’m most interested in knowing though, is if either of you guys had created anything based on your game, maybe a game, or a novel, or even artwork inspired by your play-by-post game on OngoingWorlds? Answer in the comments!

If you want to make a game

City
SEE ALSO: Why we roleplay

If you’re interested in making a game (based on your play-by-post game hopefully!) there’s plenty of software and frameworks you can try. For the game mentioned above I used software called Unity, which is free and really popular. There’s also some online tools like CraftStudio and PlayCanvas which I haven’t tried but they look pretty badass. There’s even this one that I just found with a quick google search. No idea if that’s good or not!

Another good one is Construct 2, which I have tried. You can make a game really easy with this. No coding knowledge needed. Easy but dead powerful. I was really impressed when I used this and keep thinking I should just use it for everything!

One last suggestion, I know you like writing, so how about creating a text-adventure based on the world of your game? This website allows you to make text adventure games (“go north”, “pick up rope” etc) really easily.

Published by

David Ball

David is a web developer, and the creator of OngoingWorlds