OngoingWorlds blog

News & articles about play-by-post games, for roleplayers & writers

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Awarding the 1st Community Honor to…

The OWCH awardIt gives me great pleasure to present the first OngoingWorlds Community Honor Medal (OWCH) to Jonathan Swift of the USS Asimov for his service as chair of the 2012 Simming Fall Festival. Congratulations, Jonathan!

For those who attended FallFest last month, you saw first-hand what can happen when role players from different clubs and backgrounds come together to celebrate their craft and share ideas. In fact, I had an absolute blast! There were multiple trivia games (and the winners received free CDs!), live chat sims of different genres, and my favorite events: discussions on important topics within our community. Some of of the most talented role players on the web led workshops on character development, advertising and recruiting, and how to be a more effective host.

It’s safe to say that everyone who attended came out a better simmer and leader than when they entered. All in all, a great mix of fun and development. Jonathan’s set the bar high for next year’s FallFest chair. Read More

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The Age-Old Debate: Quality vs. Quantity

Rolls Royce vs average cars

So Which Is It?

In all my years of simming I don’t think any single issue has been more divisive in the play by e-mail/post/board worlds than the question of quality vs. quantity.  Unfortunately, since no one conducts scientific studies of online role playing or its participants, we’re forced to rely on basic observation and our own experiences, which can be very deceiving at times.  Nevertheless, I can recall multiple instances when a quality vs. quantity discussion blew up into a full-scale battle, sometimes splitting sims, and even clubs on occasion.  I bet you remember similar episodes too!  So what is it?  Which attribute is more important for the success of a sim?  Is it quality?  Or is it quantity?  Answer that question in your head right now.  Better yet, write it down on a scrap sheet of paper. Read More