Top 10 overused plot devices that you definitely SHOULD use in your game
This week I found a great article of 10 overused plot devices (read it here), the author says NOT to use these in fiction, but I think we definitely SHOULD use them in roleplaying games! Here’s the list:
- Secret Organizations Plotting Conspiracies, Possibly Relating to World Domination
- Uncovering Long Lost Remnant of Something
- Fulfilling a Prophecy
- Killing the Aliens
- Unlocking One’s Hidden True Powers, A.K.A. the Chosen One
- Accidentally Unleashing a Terrible Evil
- Must Seek Revenge
- World War II
- Main Character with Amnesia
- End of the world
Read the article for more info about each one. I know these are tropes that we’ve seen a million times in films, but are good solid formats for a game where you can add your own twist.