Between school and work, we forget that some players are also parents. But is that really a bad thing? As a parent myself, I don’t think so. There is something special about kids that can help you create worlds, characters, and situations that you may not have thought about before. But how?
Let’s look at the situations first. Sure, some are rather silly, like marshmallow dragons getting stuck in a chocolate fountain that is full of peanut butter. Actually, that sounds tasty. But sometimes, they can give you the next grand adventure in your Fantasy RPG, or an intergalactic battle for your ship to come across in your Sci-Fi RPG. Just listening to their silly stories can often lead to something amazing.
This goes along with situations, but you can also use the games they play as a bases for your worlds as well. Think about it. Read More
I know many of us don’t want to be writers for a living, though some of us might consider it. The descriptions we use often paint pictures. While some aren’t as descriptive as others, this isn’t about the level of skill. It is more a matter of how that skill is acquired. As Role-Players, we have adjusted ourselves to describe our characters and what they do in detail, sometimes venturing into the X-Rated zone.
While many find this exciting, the level of description is easy to see. Those who have RPed for awhile, or those who write stories in their free time, tend to be more descriptive than those who haven’t written for long periods. It is in the descriptors. But what are descriptors? Simply any word that describes something, including (but not limited to) color, smell, and sound. Read More
Star Trek fanfiction is as old as Star Trek itself, and heavily dominates the world of online roleplaying. There’s many giant Star Trek roleplay clubs, like Starbase 118 and Star Trek: Borderlands. We’ve even got Star Trek games running on OngoingWorlds (see here). Here’s some tips for anyone who wants to write fiction in the Star Trek universe: Read More
This article was written for us by Diego Herrera from the Star Trek game Outpost Eden.
Welcome back to the second in a series of articles designed to look at how sci fi and fantasy TV series can prove useful for writing roleplays (read part 1 here). In this article, I’m going to focus on what we can learn from the way TV shows manage large casts of characters when running adventures with our players. Read More
Just because we use five senses in our everyday life, and even do describe a scene in our games, this doesn’t mean we should stop with them. “Never ignore your gut feeling” is a saying that refers to your sixth sense. Read More
This article was written by Maxwell Traenor from UFOP: StarBase 118
We as writers are used to “painting a picture” with our words. Setting a scene that our characters inhabit is arguably the most important part of our writing in order to immerse the reader fully into the universe our characters live and breathe in. But, the phrase “paint a picture” can be deceptive. It implies sight, as in describing how the world looks through our character’s eyes. Read More
I found this good article with advice for creating characters by Lori L. Lake, and there’s a great section about creating secondary/minor characters (in roleplay we normally call these NPCs because nobody specifically controls them). Read More
This is an extract of an article by Lori L. Lake (see the original here) which I thought was great advice, not just for writers, but for roleplayers too. Read More