This article was posted by Hosea Tuinakelo in the game New Mutants. I’m sharing here with permission because this article will be useful to all OngoingWorlds members, and people wanting to know more about play by post roleplaying. Over to Hosea:
I’m going to give a quick run-through on how to participate in PbP (Post by Post) roleplaying. My observations and suggestions are based off of roleplaying in Ongoing Worlds, and are not in any way professional or derived from a professional standpoint. With that disclaimer out of the way, let’s get started!
Hey-o Ongoing Worlds! It’s been a while hasn’t it? Don’t answer that, we’re not actually talking and you talking to a screen with no reply really isn’t flattering. Anyway, where was I? Oh yeah. The beacons are lit and I do call for aid! YOUR AID! Why? BECAUSE THE CHAT BOX NEEDS OUR HELP! Continue reading THE BEACONS ARE LIT! TIBERIUS CALLS FOR AID!
Sometimes in our stories we need to throw in some Non Player Characters (NPCs) for our characters to talk to. These characters can vary in importance, they can either be someone who explains something very important to your character, or they can be a random security guy who gets killed in a nasty way. Continue reading Using NPCs
In today’s entertainment world, it seems we are flooded with a plethora of shows that seem to just run into each other via plots or ideas. These shows tend to be very unsuccessful and usually end within the pilot or the first or second season if they’re lucky. But then, there are those shows that seem to triumph over the rest, the ones that stick out, the ones you might have thought you would hate but would come to love. Situation Comedies or “Sitcoms” go best with this pattern, in a way, roleplaying games can follow suit. How does it relate? How do you make roleplaying games like sitcoms? Well there’s only one way to find out. Continue reading Sitcoms and Roleplaying Games
There’s been requests recently to be able to distinguish games with mature content from other games, to make it clear which games contain adult themes.
Today I’ve added a new “mature” category, which can be applied to a game if it’s going to contain descriptions of graphic violence, sex, or adult themes. This is a way you can be clear about the type of content your game will include.
If you think your game falls under this category, you can edit your game now and add it.
The title may seem misleading, like “does every member need a character?” Well… yes they do, if not what’s the point of being in the game? But this is about something I’ve actually done before and I’m still a culprit for sometimes in game development. What I’m talking about is creating a character for everyone [not members] that seems to get involved in the story. Like creating one for a guy that will only be used once in a while or once, period. Doing this can lead to a giant list of characters you created that end up either forgotten or just deleted. Continue reading Does Everybody Need A Character?
You might notice that some people have quite a few awards on their profile. Some of these are the normal, black trophy-looking awards, and some are the green ones with a shiny medal on (see the image below).