This article was written by Jay Peg from the game Run!.
I know you came here to read about role playing games, but I want to talk about cake. If you’re like me you like to breathe, eat cake, and (when you can) play games. There is other stuff, but I’m just listing the important ones here. See, we have a lot in common already. What is the best part of the cake? The icing! The rest is good, but the frosting is awesome, is mind-blowing, is stupefyingly great. In the traditional slice of cake though, the ratio of icing-to-not-icing is counter intuitive then isn’t it? Read More
Here’s to another year!
Today, June 22nd, 2014. Marks one year for me as an Ongoing Worlds member. The reason I’m making this is to thank the members of Ongoing Worlds and the countless number of the other big faces in role playing. Read More
I just recently experienced something truly fun and thought provoking at the same time on Facebook. It started off with the phrase “He walked into the bar, he found a seat and ate from the bowl of stale pub pretzels as he waited for the bartender to come his way.” and ended up being a random story about a man named Major Major and a woman with blue hair and time traveling to rebuild something called the Consulate. It was truly comedic yet it also kind of opened my eyes to a true challenge for a writer. Improvisation.
Here’s the story that came third place in our WBWW competition. It’s the tale of a cowboy called Alex Solvay in the American old west, being told to his great grandson, also called Alex. Alex is a character in the game Blue Dwarf played on OngoingWorlds.
The story is written by Jack Tennant, who has even recorded this story to audio, which you can listen to through the YouTube video below, or read the story underneath.
Here’s the story that came 2nd place in our WBWW competition. Empty Skies Over Tokyo written by Marissa Jeffrey from USS Victory, part of UFOP: Starbase 118.
This story got a lot of praise from one of our judges, Aimee the winner of this year’s First Person Fortnight competition.
The strengths of the story that spoke to me most, aside from the expected “good grammar/punctuation/understanding of storytelling”:
1) Great demonstration of “Show, don’t tell.” It’s probably the only story that didn’t do this to a fault. It was narrating but it was describing what the characters were doing and how they were interacting with their environment and thus communicating “this is good/exciting/something I’m proud of” to the reader.
2) A clear format made to show the intended style; well-chosen names of places and dates. Very striking in their military/future origin, but not over-explained.
3) It comes full circle and leaves this reader with a simple feeling of family identity and pride in one’s place in the world, but doesn’t get more complicated than that. Vocabulary is tight and story feels focused.
4) Mature and sophisticated world outlook and a writing style to match it.
I also liked the detail that the “ancestor” was from 2003. 🙂 That makes great sci-fi.
Here’s the story in full.