Setting Expectations – the foundation of your game

floating city

Not to long ago we saw an article about Respect, while I personally found some of it to be a bit unrealistic the author touched on some very valid and real frustrations that both writers/players and moderators feel in our particular style of collaborative creativity. With that in mind I thought I might take a stab at it as well.

We have all been in one or more games where the interaction comes to a screeching halt or we go on to check posts and find we were left behind in the dirt.  It happens, all the time, even in the best of groups, and feelings get hurt, people get mad, people leave and whole games can die because of it. Read More