Painters wash their brushes. Carpenters sweep up sawdust. If your medium is the written word, there’s no reminder that it’s time for a bit of upkeep and reflecting on the craft. That’s why this February, UFOP: StarBase 118 will host its annual Writing Improvement Month. The month-long event covers topics from advancing a plot to writing alien species and includes tutorials, writing samples, and downloadable resources. Each week focuses on a different element of writing: overall writing improvement, setting scenes, building characters, and plot. A new article or resource will be released each day of February, bringing with it an opportunity to further develop your individual style as a writer. Read More
Ensign Sundassa Faranster is a character on the USS Apollo
So, you want to roleplay, good. That will help stimulate your imagination, give you an outlet to be someone or something else, see things you never imagined you would, while sharing the experience with like-minded people.
Now, what you will see or experience while roleplaying will depend on what the genre of the game is. If it’s science-fiction you can go anywhere you can see the future going, even alter the past. Fantasy gives you things from your wildest dreams, mixture of sorcery and sword play, faeries and dragons, witches and castles. Mystery, allows you to be a detective and solve a crime or find something, power of deduction. Simply go through https://www.paultolandlaw.com/vacating-criminal-convictions/ for the best criminal defense attorney. Read More
The final week of the Starbase 118 Writing Improvement Month was pretty amazing. We got to talk to not just one or two award winning authors, but three! If you missed the hour-long video chats, where we got to ask whatever questions we wanted of these authors, make sure your visit the archives of these events to review them in full!
David R George III
http://www.starbase118.net/writing-improvement-event/general-writing-video-chat-with-peter-watts/ Read More
It’s been another amazing week during the UFOP: Starbase 118 Writing Improvement Month. We really enjoyed the Spreecast video chat with award winning author Lev Grossman, who came to speak with us about all things having to do with writing. The best part was getting to ask him questions of our own, and having him answer us candidly with information we can use to improve our own writing skills.
And Mister Grossman was only the first of many such Spreecast events we have planned for the last bit of the month. Join us this weekend, on Saturday the 23rd, at 3pm EST (12pm PST, 8pm GMT), when Starbase 118 welcomes Star Trek author David R George III who will be sharing his insight on characterization! Read More
Written by Marissa Jeffrey from Starbase 118
The first week for UFOP: Starbase 118’s first ever Writing Improvement month has been wildly successful. Not only was the first event, an IRC Q&A with Star Trek and Sci Fi author Margaret Wander Bonanno, insightful and helpful to writers of all kinds, but it gave everyone involved a taste of what’s yet to come.
Some of our leadership also got together to help create tutorials that could be used by simmers both in the Fleet and in RPG games across the net, to improve their writing. This week’s theme was grammar and research, and how we could use it to write better. Read More
This article is written by Marissa Jeffrey, an active member of the Starbase 118 Star Trek RPG, where she plays Captain Kalianna Nicholotti, commanding officer of the massive Trojan Class Starbase 118 Operations.
Whether you are a Starfleet Captain like I am, are a leader of a fighter squadron, a GM of a game you created yourself, or a member of a sim, there are life lessons we inherently learn as we play. Much like a time we may barely remember, as children, when our most important lessons were learned through the simple act of play, as adults, we can continue to learn and grow through our roleplaying games. Though our sims are ‘just games’, there are hidden nuggets of wisdom around every corner, and if you’re open enough to catch them, you can often find yourself applying them to the real world in much the same way you do in your game. As for myself, it took three years for me and my character to traverse the path to command in the game I play, but it was only when I looked back from the center chair of my starship, that I realized just all I had learned from the process. Read More