Boring game characters? Write your own backstory
I replayed XCOM: Enemy Unknown recently, where you recruit lifeless characters and equip them to fight aliens in a pseudo-realistic game of chess. In the game, characters are nothing more than lifeless puppets that you dress up in armour, then toss a dangerous weapon in their arms, and send them out into the battlefield. Read More
I’m proud to announce that Ongoing Worlds‘ third Community Honor (OWCH) is hereby officially presented to Leon Archer of Spellbound for his enthusiastic leadership and outstanding contributions to the Ongoing Worlds Blog. Congratulations, Leon!
Not only is Leon one of the leaders within the Ongoing Worlds game The Walking Dead, but he’s also the GM of two games that he founded, XCOM and Spellbound. A quick review of any one of his three games will reveal an infectious enthusiasm for role playing that quickly spreads to the game’s other members and beyond. His leadership, both in and out of story, is a model for us all to follow in creating and maintaining fresh and dynamic role play games.
Over the past few months, Leon has also written several articles covering an array of different simming and role play topics. His posts are always interesting and provide greats points for us to think about and apply to our games. These articles have contributed not only to our network here, but to the collective knowledge of our entire community. If you haven’t yet read one of his articles, check them out!
You can see some of Leon’s other awards here.
Well done, Leon!