Resurrection & Idea(s)

Hullo everyone. Long time no see.
I've just come back to the site today after a lo~o~ong hiatus to have a look-see and find out what's up. I'm actually bedridden right now, so with all that time on my hands I figured I might peek around, and maybe have a game or two.
Neatly segueing into the other half of this post's title, I was wondering if anyone might be interested in a game based in ancient Mesopotamia. It's not a setting I see often here, or, well... anywhere, really.
As such, I decided to take matters into my own hands.
I have 5 story ideas to propose; do comment on which, if any, catches your eye!
- The first: a slow-burning, gritty survival game centered around one region during the Bronze Age Collapse
- The second: a tale of cutthroat political intrigue in the palace of a sickly king and a waning dynasty
- Thirdly: a lighthearted adventure story about a ragtag caravan traveling to the coast
- Fourth: a dark and spooky or terrifyingly Lovecraftian take on Mesopotamian religion and what lurks in ancient ruins
- Lastly: a more open-world and low-stakes tale of day-to-day life in Babylonia
I would probably need to take on a more story-driving role in the court one, and be something of a DM in the horror game in particular (someone's gotta do the spooking), so I suppose this is also a question of which type of PBP you guys prefer.
Almost forgot (God bless that Preview button): Magic. It would ideally function in all of those propositions in slightly different ways, but always be a very soft force. That means no fireballs and no time-stopping, but if you want a vision from the gods, or wish to break the law of Hammurabi and cast a sickness upon a citizen, that can be arranged... for a price.
I await your replies!
Your faithful servant,
Silverhelm

< Prev : Audience Next > : Looking back...