OngoingWorlds blog

News & articles about play-by-post games, for roleplayers & writers

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Emily Wake Wins the Next Community Honor Award

The Ongoing Worlds Community Honor Medal

It gives me great pleasure to present the Ongoing Worlds Community Honor (OWCH) to Emily Wake for outstanding articles published on the Ongoing Worlds Blog.  Indeed, she has written eight articles dating back to August 21st of this year about various simming and online role playing topics.  Her tips are must reads for anyone who enjoys our craft!  You can read them all here.

Because of Emily and others like her, the blog has grown its humble beginnings of David Ball reporting on the development of his new Ongoing Worlds website to the intellectual center of the simming and online role playing universe.  This is where major announcements are made, this is where clubs come together, and this is where you can read the latest and greatest ideas form the best and brightest of the entire simming world.  Thanks for being a part of that, Emily. Read More

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Myths and Legends

chimera

So, you decide to take a page from history, or the coolest parts at least, and do a game involving myths, folklore, and/or urban legends. But what do you do? You can go scary, fantastical, and more. Heck, try for superhero while your at it! But let’s see what each thing is first. Read More

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Class is in Session

teaching class in sessionI have seen many games where the mod has asked you to write three or more sentences per post. While this is a good rule to live by… or should I say write by, not every post can be like this. There have you even been mods should have asked for a certain word count or even a paragraph number. All well and good. But again not every post can have a certain number of words or certain number of paragraphs. In fact, many replies to certain post only done with one sentence or one word. How do we stop this growing trend of short blurbs for posts? Read More

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What’s in a Name?

hello my name is meaningful

So you’ve created a brand new game, you have everything set out the way you want it, and you even have the world mapped out for your future players. The only thing left is to try and figure out your character group names. In some cases, the default names are good enough. But you may want to put in something different. So how do you come up with some awesome group name? Read More

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R-E-S-P-E-C-T

respect

No, I don’t mean the song. This is about players who are gone for days to weeks on end without posting on a game. His finest life gets in the way, I mean who doesn’t need a vacation every now and then. The problem is when you don’t tell other players when you were going to be gone. One day is fine, two days is understandable but frustrating, three days is pushing it but we can still wait, four days is beyond too much. Read More

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Take It to the Limit

keep calm and know your limitsWe have all been there. You are posting, things are going smoothly, and then people go to bed or work or just get busy. What do you do? You could always create a game, using the walkthrough here, or you could try to join another game.

Now what? You suddenly have thirty games you are playing, and characters and storylines are getting mixed up, and you can’t keep up with them all! You start buying a notebook to keep things on track, your hair turns gray, and the quality of story goes down. How can you fix this or prevent it from happening? Read More

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*Generating* help

random

Let’s face it, originality is dead.

Or is it?

Some people have a hard time thinking of original titles or character names for their games, but that shouldn’t stop them from playing. In fact, there are several different types of generators out there on the web alone that can help create a game or character that is unique to you. You can google a hundred different types of name generators for characters alone or you can find some of the most popular generators on the web. Read More

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A Little Birdy Told Me…

This article was written for us by Emily Wake from the games Diamond of Heaven, Welvington’s Fate & more. 

twitter

When I started my first game on Ongoing Worlds, it was a big hit. I then made a Facebook page for it. That isn’t going to get you more members, but I thought it would allow the simmers the chance to know their fellow players and allow people the chance to see what was happening when they aren’t on Ongoing Worlds.

But then I decided to have a Twitter account for it. What does it take? Read More