Labyrinthine and Immersion Storylines

I've had those nights of writer's block before
This is a screen shot from the game. I posted it because it’s like one of the many nights we’ve all had with the dreaded blank computer screen when trying to post with writer’s block

I have just recently played a demo for a very interesting game created last year by Galactic Cafe and released on the Source Engine. The game was called the Stanley Parable. The Stanley Parable is completely based off of choice and decision where you only have a few controls. WASD to move, mouse to look around, and the mouse 1 button to press buttons or open the occasional door. The game features three main factors. Stanley, the silent protagonist of the game. The Narrator, the faceless man with the British accent that narrates the story and Stanley’s actions. Continue reading Labyrinthine and Immersion Storylines