Image of Russ Garrett (Dusty)

Summary: Warrant Officer 2, Team Chief Medical Officer.

Russ Garrett (Dusty)

Owned by:

Gender: Male

Age: 35

Group: Nomad

Career

Marine Medical Officer/ Team Medical Officer
You are one of the team Marine Medical Officers, able to provide life-saving first aid and even emergency battlefield surgery if needed. Your squad tends to have your back because they know they’ll need you to patch them up when the shit starts flying.

Personality / History

"There are a million and one ways to die in space," Russ states smiling. "From exposure to vacuum or strange contagions to hostile organisms or getting accidentally shot by a drunken fool. In all these scenarios, I am the one carrying the Surgical Kit and Naproleve," declares Russ holding up his Surgical pack. "When someone suffers trauma, it's the first few minutes that matter most. If someone survives long enough to make it to a med-pod, I have done my job." Russ says with a grin.

Russ used to be altruistic about Frontier medicine. Russ has witnessed enough to become worn out. Too many people in the Outer Veil are addicted to drugs. Most colonies are not up to health and safety regulations. That means more people get hurt. Russ's work is never done.

Corporate sends someone like Russ to take care of you, but that's okay. He'll be ready. Russ likes everything to be clean and to have every element of his life tidy and in order. He does not repetitively and obsessively sterilize things, but Russ also can get upset when something is out of order because order equals safety, hence security and safety. Russ reacts to people who make messes and move things around for no reason. Russ hates dealing with Rats, he knows that they carry disease. Russ thinks of them as dirty animals. Will kill them if he has the chance. Russ once helped cover up a war crime must ever know.

Marine nickname Jack of Spades

Stats / Skills

Attributes:
3 Strength
4 Agility
3 Wits
4 Empathy

3 Medical Aid (Empathy)
2 Observation (Wits)
1 Survival (Wits)
1 Manipulation (Empathy)
1 Range Combat (Agility)
1 Close Combat (Strength)

Talent

Talent: FIELD SURGEON: You know the delicate
art of stopping a wound from bleeding or treating grave injuries. You get a +2 modification to MEDICAL AID when treating someone who is about to die from a critical injury (see page 99).

Jack of All Trades is competently skilled at a lot of different types of work. Knows how to do a little bit of everything, but it sometimes comes at the cost of never having the time to master one particular skill. Imagine you’re a multi-tool, like a Swiss Army knife, as opposed to being just a screwdriver. A multi-tool can get the job done, but a good screwdriver does it better. +2 when assisting someone else or + 1 when the person uses any untrained skill this is not cumulative.

WATCHFUL: The hairs on the back of your neck stand up when enemies lurk nearby. You get a +2 modification to OBSERVATION when trying to spot a sneak attack.

Field Event: Age didn’t play a part—everyone came to you during the hard times of the campaign. You were a brother, a father, and a confidante. Gain +1 EMPATHY.

They call you “Watchful Six,” and you always know when there is someone on your tail, it even works in the air or ground. Gain the Watchful talent.

Signature Item and Gear

Signature Item: Deceased friend’s dog tags.

Gear Worn: M10 Ballistic helmet Black, M3 personal armor with comm unit MB3, Standard Boots Samani, E-Series Watch, IMP Individual Marine Pack Military ID Key Tags (his form serves), Full Spectrum Binoculars: +2 to Observation, QTC Firebomb grenade x4, Surgical Kit, Naproleve x5, Neversleep Pills x10, TTNR Shoulder Lamp and Tactical Folding Entrenching Spade. 31/34 In 1 Survival Gear, Survival Kit, and Emergency Kit.

Weapons
Tactical DP-12 FDE double barrel pump 12 Gage shotgun
ACTION: Tactical pump-action combat shotgun, the 12 Gauge is an optional weapon in use by the Marines. gauge 14 rounds in magazine tubes + 2 in chambers = 16 total with indicator windows Action. Reliable and direct, the FDE double barrel pump 12 Gauge is the gun you want to keep handy for close encounters.
. 357 Magnum Desert Eagle Mark XIXI Note: Reflex Sight, Integral Muzzle Brake, suppressor, armor pricing.
Tactical Folding Entrenching Spade: Can be used as a close combat weapon (bonus +1, base damage 2)

Ammo
Standard shotgun rounds Note: Double Armor
Slugs Note: medium-range armor piercing.
Taser rounds Note: does not work against armor stun effect.
Frage-12 HE Note: armor pricing, Blast 5, medium range
.357 Magnum Desert Eagle Mark XIX. Note: armor pricing
.357 Magnum Desert Eagle Mark XIX. Note: suppressor
QTC Firebomb grenade Intensity 12 fire x4

Tactical DP-12 FDE double barrel pump 12 Gage shotgun: +2 bonus, 3 Damage, Range Medium, weight 1 cost $1,000 notes: +1 bouns optics, tactical light

.357 Magnum Desert Eagle Mark XIXI: +1 bonus, 2 Damage, Range Medium, weight 1 cost $7,00 notes: +1 bouns optics, suppressor -2 Observation, tactical light

Other:
Martin GPC Special 16 Style Rosewood Grand Performance Acoustic-Electric Guitar Ambertone

Other

Buddy: Povel Vieregg Interstellar Systems Engineer and Communications Strategist - Nomad Exploration Team.
Vieregg and Garrett met in the USCMC Colonial Marines on several missions. Chief Garrett was the team medic on the missions. He had not seen Vieregg in person in five years. For the last few years, Vieregg Povel pulled himself out of depression. Garrett had his troubles dealing with so much loss of Marines brothers. They started video calls with one other up again. Being battle brothers lending on one other in their troubled times.

Rival: Andrew Sparks - ICC Agent
The ICC has interfered one too many times and is not trusted. Garret has seen them sell out the Marines and other people too many times. They stabbed Garret in the back, kicked him to the side, and darn right left him to die. Garret has no love for the ICC or anyone who would work with them.

This character is owned by:

Character questions

Recent Activity

Image of Russ Garrett (Dusty)
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