This post is a part of Senile Rapture, a periodic installment by Chas Hammer. In it, he revisits, mostly, his era of online role-playing, the 1990s and 2000s.
Tis’ the season! Or something like that.
Back when I ran my own club, Trek Online (TOL), I was (perhaps overly) fixated on instilling an esprit de corps among my members. I didn’t want the club to be a bureaucratic collection of games, where people remained confined to their ship, and where their only involvement with the club was to show up and play their character. I wanted Trek Online to be a community. A place where people were informed about the going-ons of the club, were active citizens, could move freely and partake in all we offered, and most importantly, built lasting friendships. Read More
The Tournament of Simulations is pleased to announce the winners of this year’s tournament.
Over the past six weeks, a dozen judges busily reviewed the nearly 50 games that chose to enter this year’s tournament. Each game reviewed was compelling in its own right, full of dedicated players and entertaining stories. Nothing should be taken away from those that took part but did not place; for in the end this year’s competition was extremely tight, with mere points separating first and second place, and many places beyond that. In the end, the14 winning games, representing 8 groups, and spanning 10 genres, are representative of the diversity and creativity present throughout our entire gaming community. Read More
SciWorld! SciWorld! SciWorld!
Text based, play-by-post online roleplayers! Your convention begins tonight and lasts through Friday 3rd of May. Read More
Inbreeding: When closely related individuals mate and produce offspring, which tends to increases the number of individuals that are homozygous for a trait and increases the appearance of recessive traits.
In online roleplaying, as in life, inbreeding is a dangerous state. When your game comes to rely on the same core of individuals ideas become homogenized, energy becomes stale, and the recessive dominates. How can you identify inbreeding in your game? What can you do before it’s too late to reverse? Read More