For as long as I can remember, I’ve heard people say, “I’ve been simming for 20 years.” Well, I can finally say it myself.
I’ve been simming for 20 years.
Wow, that felt good!
On February 16, 2000, the USS Sunfire NCC-3935, a Bedford class starship, launched in old Utopia Fleet’s Deep Space Exploration Division. I was the ship’s CMO. That’s Chief Medical Officer for all you non-Trek role players. Fast forward to today and it’s hard to image my life without play-by-post role playing.
I’ve been a writer, a politician, a diplomat, a founder, an editor, a counselor, an investigator, a philosopher, a Captain, an Admiral, and even a game show host–all of which are never going to happen IRL (that’s In Real Life for you non-simmers). Role playing’s taught me a lot about people, life, and myself. All in all, it’s been a fun ride.
Captain Dick Sprague, Commanding Officer of the USS Chuck Norris
That’s a question I get a lot when people read or hear about my game, the USS Chuck Norris, as it’s quite different from most other sims out there. But before I answer that question, I should first explain what the Chuck Norris is to set up the proper context.
The USS Chuck Norris is a play-by-email sim, but we use the NOVA system from Anodyne Productions that came out a few years ago. Play-by-post seems to be the most popular term today for this type of game. We launched on January 2nd, 2012, and are a member of Independence Fleet. There are currently 16 active players on the Chuck Norris, and many have been with us for more than a year. Although, we also have quite a few players that have been simming for less than six months.
With that out of the way, I’ll finally answer the question! Read More