How do you stop people from godmodding?

I noticed that RPRepository posted a news article about godmodding – which remains a constant problem in roleplaying games. I’d say it’s probably the biggest problem – would you agree?
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Jul
25
Sometimes it’s hard to come up with a good idea for a post. I for one usually end up writing numerous copies of the same post before actually putting it up (I’ve also got OCD, but that’s for another blog article). Sometimes we can’t post because we’re lost in the stories, other times it’s because real life is draining us, but one of the all time biggest problems is because we have no inspiration. I don’t need to go on a tirade about how essential inspiration is when writing, because you’re all aware of it already.
Jul
22
This was originally posted by Steven Savage on his blog, but has allowed me to republish it here as I think it’s useful for roleplayers! This is part of Steven’s Way With Worlds series of articles. -David

So let me be honest upfront. I love timelines in worldbuilding, in writing, in game design. I love history in general, so I’m biased, but there’s many reasons to love them in your creative endeavors. Mine is probably just a bit more irrational.
When I write, I often create timelines as a form of writing, and in worldbuilding they’re very important to me. So I wanted to cover their value for you as worldbuilder, writer, game designer, and so on. Also it sort of justifies my love so I don’t feel weird. Read More
Jul
20

So you might have a Facebook page for your game on OngoingWorlds. If not, it’s a really good idea because:
Jul
19
This was originally posted by Steven Savage on his blog, but has allowed me to republish it here as I think it’s useful for roleplayers! This is part of Steven’s Way With Worlds series of articles. -David

Let’s talk Utopias in the worlds you make.
Utopias seem to be less popular in fiction of all kinds as I write this in 2014. Sure we’ve got plenty of dystopias; it seems that there’s always a fire sale on at the Life Sucks Dystopia Department Store. But Utopias, not so much. Read More
Jul
19
The Xanadu Report
If you’re in the Role Playing community, chances are that you’ve encountered expanded universe content before.
Be if from your favorite TV show, a movie that you’ve loved your whole life, or a novel you’ve read a few thousand times. In fact, fandom games are part of a franchise’s expanded universe. As a writer, I tend to be obsessed with detail, so much so that for every post I’ve ever written there’s at least a few paragraphs of detail that got left out just to keep it within a sane amount of words (I say sane because my first Blue Dwarf post’s word count would have been up in the tens of thousands if I hadn’t regained my sanity and decided “maybe a novella doesn’t make a good post”, telling an entire life’s story doesn’t really work well). Read More
Jul
16
Yup that’s right, only 3 weeks left. If you haven’t heard of Ambassador of Awesome, read the original article here. But basically you need to tell someone about OngoingWorlds to enter. The more people you tell, the more chances you have of winning.
So spread the love and be awesome!
Jul
15
This was originally posted by Steven Savage on his blog, but has allowed me to republish it here as I think it’s useful for roleplayers! This is part of Steven’s Way With Worlds series of articles. -David

Let’s talk pandering and worldbuilding.
You want the game to sell, you want the book to be read, you want the game to be exciting. But you also want to build an interesting world and a consistent setting. However, if you did just a few things you might just sell more, just a little fan service or . . . Read More