3 awesome quotes about writing by Kurt Vonnegut

I found these great quotes about writing which I think is great advice for roleplayers: Read More
Mar
1

I found these great quotes about writing which I think is great advice for roleplayers: Read More
Feb
27

Last month I posted roleplay advice from Kepler Station’s guide to roleplaying. As roleplaying can be a tough hobby to get into, it’s great when games post useful guides. Another piece of advice posted by Kepler station is the chapter about how to get your character noticed. It might be difficult to make your character stand out, so here’s what Kepler Station’s guide says about getting a character noticed:
Feb
20
Writing is fun, it’s therapeutic, it’s brilliantly creative. It’s also SMEGGING DIFFICULT to stay motivated sometimes!
Some people talk about having a muse. Someone to encourage you to write, normally by inspiring you – although sometimes I wonder if a gun to the head would work more effectively.
You can give yourself new ideas (I wrote an article of ideas to get ideas here), often you can be inspied by things you like. Read More
Feb
18

In every good story the world is ever-changing, just look at the world in Star Wars (I suppose we should say “galaxy”) at the end of Return of the Jedi, the world had changed completely. In Lord of the Rings, the world had changed throughout. Read More
Feb
13

You might have heard that there’s only 7 basic plots, and that every type of story has been told, every type of character is just a rehash of another, and every fantasy world is just a rip-off of Lord of the Rings, and every story about spaceships is just a rip-off of Star Trek. Read More
Feb
1

We use the term Mary Sue a lot in roleplaying. That’s because it can be a huge problem with one character trying to hog the limelight more than others. A Mary Sue typically is too “perfect”. They’re either unrealistically skilled for their age, or just freakishly talented at exactly whatever needs to be done to solve the current plot. Read More
Jan
26
The following is an extract from an article by Steven Savage from his Way with Worlds series of articles. It’s really intended for writing a book, but I thought it was interesting for creating heroes & villains in your roleplaying game.