OngoingWorlds blog

News & articles about play-by-post games, for roleplayers & writers

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How to get your character noticed – Make them memorable

orion girl star trek

DavidLast month I posted roleplay advice from Kepler Station’s guide to roleplaying. As roleplaying can be a tough hobby to get into, it’s great when games post useful guides. Another piece of advice posted by Kepler station is the chapter about how to get your character noticed. It might be difficult to make your character stand out, so here’s what Kepler Station’s guide says about getting a character noticed:

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New Sheriffs In Town

downloadThat’s right partner. Ongoing Worlds has acquired three new mods for the site! [As we like to call ourselves, Squid Guard] If there is anything you need help with or you would like to report something or just make a general comment on the website or anything, you can let us know! Down below you can find the emails and information so you can reach the mods. Read More

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Going Away From Normal To Get Back To It

This was originally posted by Steven Savage on his blog, but has allowed me to republish it here as I think it’s useful for roleplayers! This is part of Steven’s Way With Worlds series of articles. -David

broken laws of physics

So we discussed the odds of things in your world, of knowing how likely things were. Now let’s talk the thing you’re writing the most, the odds you know but don’t realize you know, and the most important part of your world and he tales in it. Read More

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The Art of the Play-by

This article is written by Silent Hunter, & appears in Phoenix Roleplaying‘s Jan 2015 newsletter.

Art of the play -by (some faceclaims)

‘Play-bys’, or as they are known on many sites ‘face claims’ are one of the most common practices in RPing; many bigger RP sites keep lists to avoid duplication (we keep an entry on our wiki ourselves). For those of you not aware of the term, this is picking an actor as the ‘face’ of your particular character, hence ‘face claim’. Read More

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Is it okay to be emotionally connected your RP character?

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I saw this meme from the Tumblr blog Fuck Yeah Roleplay Rabbit (which is often brilliant but sometimes cryptic), and it got me thinking if it’s okay if you get a bit too emotionally invested in your character?  Read More

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Characters must have goals & ways of achieving them

This was originally posted by Steven Savage on his blog, but has allowed me to republish it here as I think it’s useful for roleplayers! This is part of Steven’s Way With Worlds series of articles. -David

Every character should want something, even if it's only a glass of water

Stories, games, and all fiction is about people, about characters, about what they do and why. They may not be like us, we may not like them, but that’s what’s going on. We’re watching people (even if not human) do stuff to get results, though we may put it in more colorful ways. Read More

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The muse most of us need

man pointing gun at writerWriting is fun, it’s therapeutic, it’s brilliantly creative. It’s also SMEGGING DIFFICULT to stay motivated sometimes!

Some people talk about having a muse. Someone to encourage you to write, normally by inspiring you – although sometimes I wonder if a gun to the head would work more effectively.

You can give yourself new ideas (I wrote an article of ideas to get ideas here), often you can be inspied by things you like. Read More

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Way with Worlds – YOU bring the world to life

This was originally posted by Steven Savage on his blog, but has allowed me to republish it here as I think it’s useful for roleplayers! This is part of Steven’s Way With Worlds series of articles. -David

World face

In a strange bit of irony, Im still talking about originality here. Seems sort of weird to keep covering a subject on being more original by not shutting up about it, but here goes. Read More

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Your world is ever-changing

your world is ever changing

In every good story the world is ever-changing, just look at the world in Star Wars (I suppose we should say “galaxy”) at the end of Return of the Jedi, the world had changed completely. In Lord of the Rings, the world had changed throughout.  Read More

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Heroes & Villains – Incompetence

This was originally posted by Steven Savage on his blog, but has allowed me to republish it here as I think it’s useful for roleplayers! This is part of Steven’s Way With Worlds series of articles.  lego movie

So last time I covered the risk of creating Omnicompetent characters – those good-at-everything characters that are hard to believe. Too often we make our heroes and villains omnicompetent, and it’s a warning worth heeding. The Omnicompetent soon end up Omni-unbelievable, distorting the world and making things just seem wrong.

However, there’s a flipside issue I want to address, that of Incompetent heroes and villains. Though I find the former more common than the latter, it’s still an issue with good worldbuilding. Read More