OngoingWorlds blog

News & articles about play-by-post games, for roleplayers & writers

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Avoid going stale

Some bread

I’ve just been looking around some websites of play-by-post games that I know, for the purpose of asking someone some questions for an article for this blog, and what I noticed is that sometimes the website haven’t been updated for a very long time, and in some cases they haven’t even been updated this year.

So I just shrug my shoulders and think “well, play-by-post games are sometimes slow, they probably do have an active community over email or something. I know what, I’ll check their Facebook and Twitter pages.” So I do that, expecting to see regular updates, even if it’s just general chitchat.

Nothing.

A cold shiver runs down my spine. “What if everyone’s dead” I start to think about the possibility of a serial killer picking off roleplayers one at a time until there’s nobody left, leaving our websites going stale, and our Facebook pages like ghost towns.

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Need an autosave?

A woman looking miserable because her computer has crashed
One of the features that has been requested to be added into OngoingWorlds is to add an autosave feature for when you’re writing a new post.
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Give your characters flaws

The weakest link

Most of us want the character that we roleplay to be badass. It’s our childhood fantasy to be the hero of the story, to be the person who helps rescue everyone else from danger, to defeat the badguys, and for everyone else to look up to. But be careful you’re not making your character too perfect, or they might turn into a Mary Sue.

I’ve been creating a Rolemaster character recently, and they have a great system that allows you to pick special abilities for your character (they call them ‘talents’), and you have a limited number of points to spend on these talents. To gain more talents you need more points, and to get these you have to choose the equal number of points worth in ‘flaws’. You can choose these talents and flaws from the book, and there’s many of each, and it’s the flaws which really inspired me.

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Play-by-post or Interactive Storytelling?

woman dressed up playing a gameWhen I first started creating the OngoingWorlds website I was faced with many challenges about how to technically build it, but also I had one question which was far more difficult to solve, how do I describe it?

I’ve always been clear in my head what I wanted OngoingWorlds to be. I want it to be a place where a group of people can create a story together. This isn’t an original idea, nor is it unusual. There are thousands of roleplaying games across the internet that people have been playing for years. But everyone seems to call it something different.

Searching for common terminology

One of the most common terms was PBEM, meaning play-by-email, even though the capitalisation of this is not standardised, I created a poll to find out which was the most common way it’s written. This is a term that has existed for a long time, when games were played by email, and before forums existed. Despite this being an accepted term, I decided not to use this term for OngoingWorlds because it’s inaccurate, and anyone just getting into roleplaying might ask what the abbreviation stands for and then get confused when their game isn’t actually played by email at all!

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Create a character you're proud of

This post was ritten by Lt. Alleran Tan, Helm Officer of the USS Independence-A in the UFOP: StarBase 118

Character development pyramidCentral to any roleplaying experience is designing a character to play. Essentially, in play-by-email groups there are two main types of roleplaying: roleplaying with games mechanics, or roleplaying without game mechanics (known as ‘freeform’ style). But irrespective of if you have to build your character to rules, or simply so that she fits in the world, it’s important to know a bit about making a character that’s fun for you and everyone who plays with you.

No matter the roleplaying system, the character you play should be interesting. This means that the character should have something that distinguishes them from the ordinary, and this reflects the theme of most roleplaying games. You play a Starfleet Officer, or a were-wolf hunter, or a mutant (or vampire or a space ranger or whatever). Your character should be, well, special! They should have something that makes them a little better than most people, even if that’s just a skill, or a talent, or a special gift.

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Give awards to your members in OngoingWorlds

Squid holding trophy

In my article “Rewarding your members with awards” I introduced the idea of giving awards to members in your OngoingWorlds game. I’ll explain how this works in this article.

Users who signed up early will be able to use this feature now, but others will have to wait a little while.

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Interview: Zombie Apocalypse 2

Zombie apocalypse

Zombies as a genre are extremely popular, in films and especially videos games. They’re multi faceted and can appeal to wide audiences all who might like something different about the genre. It suits horror fans, as zombie movies promise buckets of gore and blood, and it also appeals to people on a deeper level when you start to think about Human survival and the downfall of society. Each zombie film take a different approach and shows us a different angle to zombies and the way that Humankind is trying to save themselves from them.

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Will you be looking forward to the “Day of Fudge”?

Lovely fudge

I don't mean this type of fudge...

Every year the first Saturday of June is the “Day of Fudge” where fans of the Fudge RPG system are encouraged to run Fudge game events out in public. This year it will be held on June the 4th.

What is Fudge?

Good question. Fudge is a tabletop roleplaying game, this blog doesn’t usually focus on tabletop roleplaying, we usually talk about Play-by-post games (or some people call them PBEMs or sims). In play-by-post games we prefer to concentrate on the story and our characters, rather than worrying about levelling up our characters XP, or rolling dice. So you might wonder why we’re talking about Fudge here?

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Everything you need to know about Fanfiction

Fanfiction characters reading fanfiction about them

This article was first written by Jenn Brown as a talk for Derby Scribes, a group that meet every two weeks to discuss writing. I thought it was relevant to post here to show the similarities and differences between fanfiction and roleplaying.

Fan fiction is a piece of fiction that is set is somebody else’s fictional universe. It can be based on films, television programmes, books, or games. It could be a novelisation of events already dreamed up by the original creator, but is more usually a story of the fan’s own making that simply uses the original creator’s characters and universe for its actors and stage. It’s mainly an internet phenomenon, as the ‘net provides the perfect basis for sharing it with other fans.

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9 Reasons why Baby Doll from Sucker Punch is a Mary Sue

Poster for the film Sucker Punch

The film Sucker Punch is a fantasy feast for your eyes. A girl is locked away in a mental asylum by her abusive stepfather where she repeatedly retreats to a fantastical world in her imagination where she and four other female inmates battle monsters, soldiers, dragons, and robots. I couldn’t help watch the film without thinking of the main character (called ‘Baby Doll’) of a Mary Sue character. Here’s my reasons why.

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