OngoingWorlds blog

News & articles about play-by-post games, for roleplayers & writers

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Is godmodding all that bad?

GodmoddingI’m hoping to get a discussion going in the comments here. What are your opinions about godmodding?

I’ve seen games fall apart, and arguments caused because of a player godmodding (if you don’t know what godmodding is, see here). But I’ve also seen plenty of people realise their mistakes and learn from it, making them a better roleplayer and a better storyteller afterwards. Read More

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How many Rainmakers are in your game?

D&D characters

I saw a great article on Gnome Stew recently titled “All hail the Rainmaker” (read it here), and wanted to highlight parts of it here. Read More

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The easy way to submit to the Alien August competition

Alien monster

Although technically nothing to do with OngoingWorlds, this might be of interest to you. By reading this blog I can assume that you:

  1. are a creative person
  2. enjoy writing

Am I right? Well if that’s the case you’d be interested in submitting to Alien August, a competition ran by my brother on his blog at SciFiIdeas.com – and it’d be great to see someone from OngoingWorlds win! Read More

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Invite your members to the “Elite” Facebook group

OW Elite - a facebook group for the most awesome roleplayers

I don’t know how well known this is, but we have a semi-hidden-ish Facebook group for the most awesome OngoingWorlds members. This is a place where we can discuss things, our games, roleplaying in general, etc etc. Group posts are hidden to non-members so feel free writing anything in there without your prying parents or curious work collegues reading. Read More

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4 rather good planet name generators

Planet scape

Is your roleplaying game a science fiction adventure where you visit new planets on a regular basis? Find it difficult coming up with interesting planet names? Well fear not! Because here’s a few generators that’ll give you a list of cool names to choose from: Read More

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Way With Worlds: Dystopia Time!

This was originally posted by Steven Savage on his blog, but has allowed me to republish it here as I think it’s useful for roleplayers! This is part of Steven’s Way With Worlds series of articles. -David

Dystopia - Blade Runner

Previously I discussed Utopias. They’re not always popular, often poorly done, and are best handled by doing real world building first. Seeking to force a Utopia into your world tends to be about as successful as forcing it in real life.  If you don’t get that joke, please avoid any participation in politics until you do. Read More

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How do you stop people from godmodding?

trolling godmodders

I noticed that RPRepository posted a news article about godmodding – which remains a constant problem in roleplaying games. I’d say it’s probably the biggest problem – would you agree?
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Mr Xanadu’s Inspirational Inspiration

Xanadu CrestThe Xanadu Report

Sometimes it’s hard to come up with a good idea for a post. I for one usually end up writing numerous copies of the same post before actually putting it up (I’ve also got OCD, but that’s for another blog article). Sometimes we can’t post because we’re lost in the stories, other times it’s because real life is draining us, but one of the all time biggest problems is because we have no inspiration. I don’t need to go on a tirade about how essential inspiration is when writing, because you’re all aware of it already.

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3 ways to reward your players with prizes

Bender holding an applause sign for awesome roleplayersMany roleplayers put a lot of thought and effort into their posts, something that it’s nice to reward. Here’s some ideas to reward your players, whether it’s as part of a competition you’re hosting, or just for the sake of being nice: Read More

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Way With Worlds: The Power of Timelines

This was originally posted by Steven Savage on his blog, but has allowed me to republish it here as I think it’s useful for roleplayers! This is part of Steven’s Way With Worlds series of articles. -David

back to the future delorean

So let me be honest upfront. I love timelines in worldbuilding, in writing, in game design. I love history in general, so I’m biased, but there’s many reasons to love them in your creative endeavors.  Mine is probably just a bit more irrational.

When I write, I often create timelines as a form of writing, and in worldbuilding they’re very important to me. So I wanted to cover their value for you as worldbuilder, writer, game designer, and so on. Also it sort of justifies my love so I don’t feel weird. Read More