OngoingWorlds blog

News & articles about play-by-post games, for roleplayers & writers

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Heartbleed doesn’t affect OngoingWorlds, don’t panic

A bug. Maybe roleplay monster?Hi everyone, sorry for the potentially boring blog post about web security, so I’m going to make it up to you by telling a joke at the bottom. Some people have asked me today about how vulnerable the OngoingWorlds website is to this Heartbleed SSL bug that has hit the news.

Short answer, you’ll probably be fine.

Long answer, you’re no more at risk than ever really. OngoingWorlds isn’t affected by the bug, but there’s a chance someone could hack another site you’re a member of, and discover your username/password combination. If you’ve used that same combination on OngoingWorlds, someone could login as you.  Read More

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Unlockable perks

Unlockable perks

Did you know that OngoingWorlds has quite a few unlockable perks? These are new features that will get added the more you use the website, as a little reward, and to give you more advanced features when you start to become a roleplaying pro! Read More

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How To Properly End A Game

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This might be even tougher then losing members. We hate to see our games go, but if we’ve finished the story, gone as far as we could go, and hit the limit. It’s time to pack it up and call it a day, we did our job and by god we did it damn well. But how do you do that? How can you end a game? Do we just delete it like a bad character? No! That is never an option! A game isn’t like a character, it’s something more. Imagine it a home. Imagine if Back To The Future had no ending, if Star Wars had no ending, if Breaking Bad just suddenly stopped, or you ended like the Sopranos and just cut to straight black. That’s not exciting, that’s boring. And ending a game like that, to be honest, it might tick off a few people. If you can’t think of a way to end your game, that’s ok. But if you can but don’t want to, that’s a little unprofessional. With this you can find ways and examples on how to either save or end a game. Read More

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How To Properly Leave A Game

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It’s a sad but true fact. Sometimes a game we might be a part of just may seem like it’s not the same or we’re just not interested in it anymore. This happens with most games and if for some reason it seems you can’t make peace with the problem at hand, you may feel like you want to leave. It’s a sad fact but it’s a true fact that some members just may not feel interested in the gameplay anymore and they want to leave. But how do you leave? Do you just unsubscribe? Do you delete your character and then subscribe? If you’ve answered yes to any of those questions, you’re wrong.

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April fools pranks on OngoingWorlds

Yesterday was the biggest trolling day in the calendar, and loads of companies played pranks on us. It was also the day that the evil Bill “Turnip” Spheres declared he was taking over OngoingWorlds, coincidence eh? Anyway this lead to Tib inventing and using the fantastic hashtag #PraiseTheTurnip (if you’ve not used it, go ahead and tweet it!).

Darwin the video game

Darwin video game

Perpetual Universes wasn’t the only jape on OngoingWorlds yesterday. Luke from Darwin announced that there will be a Darwin video game! The game will be made by Blaintendo and available for the Grigori Technologies 8-Bit Home Computer (this probably makes more sense if you’re a Darwin player!).  Read More

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Grand Master Tib’s Corner – Interview with Chas Hammer, Creator of SciWorld #PraiseTheTurnip

perpetual-universesHail those of Perpetual Universes! Grand Master Tiberius here, recently I had the opportunity to talk to the creator of SciWorld, [which is coming up soon] Chas Hammer! So let’s see what Mr. Hammer had to say shall we?

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OngoingWorlds is changing its name to Perpetual Universes

Perpetual Universes

OngoingWorlds is changing its name to Perpetual Universes, and will be maintained by Bill “Turnip” Spheres. Read More

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Way With Worlds: Intelligent Life

This was originally posted by Steven Savage on his blog, but has allowed me to republish it here as I think it’s useful for roleplayers! This is part of Steven’s Way With Worlds series of articles. -David

Portrait against starting a sandstorm Fantasy Author: mvn78

I’m going to start by assuming the setting of your story has intelligent life in it. If not, well that sounds like a challenging write, and feel free to skip this part until you need it.  Or don’t because hey, you never know. Read More

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OngoingWorlds was first launched 4 years ago today

OngoingWorlds screenshot 21 March 2014

4 years ago today, OngoingWorlds was first launched (in beta). It had a few niggles, and not that many members at first, but has now grown into a great place for roleplaying, with some truely amazing games, and fantastically creative members!

 

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Way With Worlds: Ecology and Ecologies

This was originally posted by Steven Savage on his blog, but has allowed me to republish it here as I think it’s useful for roleplayers! This is part of Steven’s Way With Worlds series of articles. -David

Futuristic city

So you’ve got the origin of your universe (or perhaps you used our universe as a template, which does save a lot of effort). So now that you know how it all began, it’s time to move things to the next level. Read More