OngoingWorlds blog

News & articles about play-by-post games, for roleplayers & writers

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Image competition – Draw a typical scene from your world

Hero high John's imageHey dudes, I mentioned this as an idea in our Facebook group last week & John’s already contributed. So that makes it an official thing! Let’s do this!

What you have to do – Draw/sketch/paint/Photoshop up a typical scene from your game’s world. Then either upload it to the Facebook group, send it to us on Twitter (@ongoingworlds), or upload to Imgur & post the link in the comments below.

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Ask the Admins Q&A

Raised-handsWonder how we do our jobs? Wonder who we actually are? Whether we’re robots,human hybrids, or aliens? What we like to do in our spare time or just general boring questions? Is Dave really a tea powered robot? Well! Now you can!  Read More

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Starbase 118’s guide to sexism in simming

ignorant prick saying girls suck at math

Hopefully sexism is a thing of the past, but unfortunately it still pervails enough for Starbase 118 (a Star Trek roleplaying club) to have written a guide which helps to ensure the roleplaying community is welcoming for all. Read More

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Does Everybody Need A Character?

Army peeps

It’s not about the diversity. It’s because JIM DOESN’T KNOW WHEN TO STOP CREATING CHARACTERS!

The title may seem misleading, like “does every member need a character?” Well… yes they do, if not what’s the point of being in the game? But this is about something I’ve actually done before and I’m still a culprit for sometimes in game development. What I’m talking about is creating a character for everyone [not members] that seems to get involved in the story. Like creating one for a guy that will only be used once in a while or once, period. Doing this can lead to a giant list of characters you created that end up either forgotten or just deleted. Read More

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Keeping your players in the loop & developing your community

The guild cast

Roleplaying is great. Characters, story, worldbuilding. Great!

But what also makes it great is roleplaying with friends. People we like and trust, and enjoy chatting with. This is why it’s often important to develop your community outside of the roleplay too. Read More

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Invite your members to the “Elite” Facebook group

OW Elite - a facebook group for the most awesome roleplayers

I don’t know how well known this is, but we have a semi-hidden-ish Facebook group for the most awesome OngoingWorlds members. This is a place where we can discuss things, our games, roleplaying in general, etc etc. Group posts are hidden to non-members so feel free writing anything in there without your prying parents or curious work collegues reading. Read More

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3 ways to reward your players with prizes

Bender holding an applause sign for awesome roleplayersMany roleplayers put a lot of thought and effort into their posts, something that it’s nice to reward. Here’s some ideas to reward your players, whether it’s as part of a competition you’re hosting, or just for the sake of being nice: Read More

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How To Properly End A Game

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This might be even tougher then losing members. We hate to see our games go, but if we’ve finished the story, gone as far as we could go, and hit the limit. It’s time to pack it up and call it a day, we did our job and by god we did it damn well. But how do you do that? How can you end a game? Do we just delete it like a bad character? No! That is never an option! A game isn’t like a character, it’s something more. Imagine it a home. Imagine if Back To The Future had no ending, if Star Wars had no ending, if Breaking Bad just suddenly stopped, or you ended like the Sopranos and just cut to straight black. That’s not exciting, that’s boring. And ending a game like that, to be honest, it might tick off a few people. If you can’t think of a way to end your game, that’s ok. But if you can but don’t want to, that’s a little unprofessional. With this you can find ways and examples on how to either save or end a game. Read More

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Ongoing Inspiration #OngoingInspiration

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I want you think back, think way back if it’s that far. Go back to the time you joined Ongoing Worlds. Was it like stepping out of the safety of the car onto the school grounds for your first day? Was it like walking into a new job? Or was it like finding your new home, somewhere with great people, somewhere to make new memories, somewhere you would not forget. Read More

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Official Ongoing Worlds TF2 Server Coming Soon!

OWPromo2 Hey guys! Tib here. I was a little busy today preparing something new for us OW members. Today, the official Ongoing Worlds Private Team Fortress 2 server took it’s baby steps today! Now the server is “made” but it is not finished. The features of the server include the default TF2 game modes such as Control Points, Attack/Defend, Payload, and Capture the Flag. A circulation of the popular TF2 maps such as Dustbowl, Steel, Hoodoo, Thunder Mountain, and DeGroot Keep. Read More